Ruthless Guild
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeGalleryLatest imagesSearchRegisterLog in
Ruthless is now 4/4 FT, 4/5 EE and 2/4 GA
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Canadians Rule!
PB - eggtenders EmptyWed Jan 22, 2014 8:23 pm by Epicure

» Needs for Raid
PB - eggtenders EmptyThu Jan 09, 2014 1:49 pm by Jonquin

» Sweden's Got talent !
PB - eggtenders EmptyFri Dec 27, 2013 3:13 pm by Punky

» haha.. I liked you better deaf.
PB - eggtenders EmptyFri Dec 27, 2013 8:52 am by Lealoo

» Ba'Noodle - OMG I missed this a year ago.
PB - eggtenders EmptyWed Dec 25, 2013 10:19 am by Punky

» Sooo muh FUN!!!
PB - eggtenders EmptyTue Dec 24, 2013 3:36 am by Punky

» Swanger's Easy mode Tank spec
PB - eggtenders EmptyMon Dec 23, 2013 2:14 pm by swanger

» 12-22-13 DKP
PB - eggtenders EmptySun Dec 22, 2013 11:33 pm by Kenneey

» Swanger's Easy mode leveling and Questing Spec.
PB - eggtenders EmptySun Dec 22, 2013 7:58 pm by Teanna


 

 PB - eggtenders

Go down 
AuthorMessage
Lealoo
Officer
Lealoo


Posts : 26
Join date : 2013-09-22

PB - eggtenders Empty
PostSubject: PB - eggtenders   PB - eggtenders EmptySat Dec 14, 2013 8:56 pm

Preliminary raid setup

1 tank chloro
1 defiler
1 cleric tank
1 bard
1 archon
15 dps

preferred specs: Pyro/harbinger, inquis, ranger, paragon/tempest
Total dps check: 255k with wiggle room (enrage is not a hard instant wipe)
Average dps required per raider: 16k

eggtender mechanics
enrage - 6 minutes
13.6 million hp, 5 targets
bile faucet - spinning breath attack, similar to typhiria's dragon form in TDQ, except faster. has red circle around eggtender much like goloch, where if you stand too close the mechanic hits you regardless. 11k damage/second while within aoe. avoidable at range (29ish meters)
slam - 20 meter wide gtaoe attack. 1shots everything including tanks. aoe circle is yellow until cast nears completion, then it turns red. Yellow Circle shows up several seconds before Slam is cast (yellow, 2 or 3 casts, slam). Don't stand in it.
Frenetic Bile - stacking attack speed buff, casted when tank is not in melee range. Makes tank unhealable if it reaches as high as 10 stacks, nearly guaranteed wipe if it reaches 20 stacks.
Pool of Bile - red poop aoe. cast at a random person in raid. dont stand in it (rocket science). If range is stacked, entire raid will have to shift out of it. Can move after cast, do not need to wait for poop to drop. Poop drops roughly 3-4 seconds after cast is complete. Using a range stack target allows poop drops to be more predictable.

Massive Architect Eggs

2 million hp, 3 targets

60 second 6 million damage check. If failed, spawns adds that oneshot everyone, including tanks (hard failure)

Hatching adds - 400k hp? Special harpoon ability 1shots them, minor damage (1k damage per autoattack to a marksman)

Special Ability: Ultrasteel Harpoon - 20-50 meter range off gcd charge. It's intended to make life easier for melee players but it also has the benefit of oneshotting hatchlings. If used on a hatchling, and it crits, you character will not charge.

Okay so, if you actually took the time to read through the above, you should have come the conclusion that range has it super easy this fight. You basically follow a stack target and stay at max range, and pewpew away. Pool of Bile casts are typically the only times you need to move (as long as you are in range of your target).

There are a total of 5 eggtenders. All of them have the same mechanics, and only one spawns at a time. When the encounter starts, it is random which one will spawn, so the most ideal opener for a cleric tank is to use total assurance then spam DOL until we see the mob. Dps can start attacking immediately.

Hatchlings will spawn throughout the fight. They hit very soft (1k autoattacks) so a cleric tank could probably heal through it himself until we start passing the 15-20 target mark. When hatchlings start to overwhelm, call out for harpoons from the raid.

Eggs spawn 3 times during a 6 minute period, from what I recall they spawn at the 1, 3, and 5 minute marks. Egg phases last 1 minute each and if all 3 eggs are not killed they spawn adds that can and will 1shot everybody. It's a good idea to ignore the 3rd eggphase if you are on the 4th or 5th tender, because if you arent, then you're likely failiing the dps check

tl;dr range stack in a pile, stay max range, move out of poop. pew pew. Melee has to avoid breaths and run out of slams as well. Kill eggs when called.
Back to top Go down
 
PB - eggtenders
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Ruthless Guild :: Raids :: General-
Jump to: